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Taz-Mania (video game) : ウィキペディア英語版 | Taz-Mania (video game)
''Taz Mania'' is a 2D side-scrolling platform/adventure video game developed by Recreational Brainware and published by Sega on the Sega Mega Drive/Genesis in 1992. The game is based loosely on the ''Taz-Mania'' cartoon series. Similar but alternative versions of the game were also developed by NuFX and released on the Sega Game Gear and by Sega itself on the Sega Master System. Other different ''Taz-Mania'' games were also developed by Sunsoft and released on the SNES and 2 games on the Game Boy were made too. One from David A. Palmer Productions and published by Sunsoft and another from Beam Software and published by THQ. ==Plot== The plot of the game was actually a twist on the usual "Save the World" story setting for many platform/adventure games. One evening, Hugh Tazmanian Devil was telling his three children (Taz, his sister Molly and his brother Jake) an intriguing tale: Once there were huge giant seabirds that laid giant eggs which could feed a family of Tazmanian devils for over a year. There are also legends that somewhere along the island of Tasmania, there is a Lost Valley, where the giant seabirds still nest. Taz becomes fascinated by the prospect of the potentially large omelet and leaves in search for one of those giant eggs. Thus, the player must direct Taz across various stages in search for the Lost Valley and its Giant Bird.
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Taz-Mania (video game)」の詳細全文を読む
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